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If you concentrate and "try" you can get some good scores, but generally the bad singing is the most appreciated. You are also judged, rather like in Dancing Stage, at the end of each line - so if you sing well, you get a good, and at the end of the game you get more points. SingStar sells itself on its intelligent approach to singing - it can register the pitch, tone and rhythm of the singer/player so you can see visually whether you are in time or the right key. You can also integrate the EyeToy in party modes, to feel part of the action. Just as you’d expect, Sing is a straightforward get on the mic and sing, Party has a number of options for multiplayer fun, and Star Maker is a sort of career mode, without Simon Cowell or the money at the end of it. There are three gameplay modes - Sing, Party and Star Maker.
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SingStar’s most important feature is the microphone, which connects via an adapter connected to the USB port - and there are two so you can create delicate harmonies with your friends. Those USB sockets have had quite the time of it recently, as peripherals galore seem to be appearing. We tested SingStar as it can only be tested, with a handful of late-20 somethings and an elixir of fine wines. Or is it? We take a look at Sony’s SingStar, which turns your favourite console into a karaoke machine, and purports to make you the star of the show. (Pocket-lint) - Karaoke? On the PlayStation 2? But it’s just not cool.
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