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Half moon village mod
Half moon village mod







Fixed the Trolls Large Appetite disadvantage and made it use the minecraft:exhaustion_values component. Added The Monster of the Depths, Witherin, Tame Wolfwalker, and Feral Wolfwalker. Added a locked hover texture for the select button. Made changes to the ui to allow for easier navigation on controller by increasing the sizes of the buttons non-visually. Added the origins/cmd/last_resort_reset function, this kills the origins:origins entity, all origin_entity family entities, and all origin_group_entity family entities, then initializes the addon, and sets the origins:origins origin:playerid scoreboard to the value of the one that was killed.

half moon village mod

Added a way to detect the current moon phase. Updated the Foxes Hungry Boi disadvantage to use the minecraft:exhaustion_values component. Updated to be compatible with the new way origins can be randomly selected. Updated the Shulks Large Appetite disadvantage to use the minecraft:exhaustion_values component. Made the Shulk able to break stone with their fist. Fixed Avians laying an egg every time they join the game. Made the /function origins/cmd/double_initialize_fix function automatically silently run if more than one origins:origins entity is detected. Added a way to make randomly selecting an origin actually select the origin automatically with /function origins/config/random_autoselect. Added events for the player that allow its exhaustion values to be multiplied by any number from zero to ten in increments of 0.5 with /event entity origins:exhaustion_#x. Added tags for all entities that will change how they treat a player with /tag add origins:mob_(entity)_(attack_on_sight/neutral/scare).

half moon village mod

Updated set_velocity tag to not deal damage, thanks to 1.18.30.

#Half moon village mod update

Changes since v1.3.4 Extra Origins Update v1.0.4







Half moon village mod